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DART6501 Models with Attitude: Creating Believable 3D Characters

Offered By School of Art
Academic Career Graduate Coursework
Course Subject Digital Art
Offered in First Semester, 2009 and First Semester, 2010
Unit Value 6 units
Course Description

This is an intermediate course in 3D animation using Alias Maya software. It is intended to give the student an overview of basic animation principles and stage craft techniques as they are applied in 3D animation. Students explore timing, weighting, staging and other animation fundamentals. Stage design and lighting will also be explored in the context of 3D animation production. A theory component explores the production of 3D animation in a new media arts context.

Indicative Assessment

Proposed Assessment: Assessment is by a series of assignments and a final presentation of the major project to the assessment panel
Assignments (50%), Major Project  (50%)

Workload

All sessions take place in a computer laboratory:

3 hours of seminar / studio practice per week

Students are expected to do at least an extra 4 hours of independent studio practice each week

Course Classification(s) SpecialistSpecialist courses are designed for students having reached 'first degree' level of assumed knowledge, which provide for the acquisition of specialist skills; or 'second degree' and higher level of knowledge; or for transition to research training programs; or knowledge associated with professional accreditation.
Areas of Interest Digital Arts
Preliminary Reading
  • Maestri, George. Digital Character Animation 2, volume 2, New Riders, 2001.
  • Jaejin, Choi. Maya Character Animation, Sybex, 2002.
Academic Contact Lucien Leon

The information published on the Study at ANU 2009 website applies to the 2009 academic year only. All information provided on this website replaces the information contained in the Study at ANU 2008 website.

Updated:   13 Nov 2015 / Responsible Officer:   The Registrar / Page Contact:   Student Business Solutions