COMP4610 Computer Graphics
Later Year Course
| Offered By | School of Computer Science |
|---|---|
| Academic Career | Undergraduate |
| Course Subject | Computer Science |
| Offered in | Second Semester, 2011 |
| Unit Value | 6 units |
| Course Description |
Computer graphics are an intrinsic component of many modern software applications and are often essential to the success of these applications. The objective of this course is to familiarize the student with fundamental algorithms and data structures that are used in today's interactive graphics systems as well as programming and architecture of high-resolution graphics computers. The principles and practise of computer graphics are described from their mathematical foundations to the modern applications domains of scientific visualisation, virtual reality, computer games and film animation. The course will include some practical experience of graphical software environments such as OpenGL, JOGL, VRML and Java3D. |
| Learning Outcomes |
Upon completion of this course, the student will:
|
| Indicative Assessment |
Assignments (40%); Final Exam (60%) |
| Workload |
Thirty hours of lectures, some seminars, and ten laboratory sessions |
| Areas of Interest | Information Technology |
| Requisite Statement |
COMP2600 or COMP2750; and 6 units of 3000-series COMP courses |
| Prescribed Texts | Hearn and Baker Computer Graphics with OpenGL, Third Edition, Prentice Hall, 2004 |
| Majors/Specialisations | IT in New Media Arts |
| Programs | Bachelor of Arts (New Media Arts) |
| Other Information | Course is offered during odd years only |
| Science Group | C |
The information published on the Study at ANU 2010 website applies to the 2010 academic year only. All information provided on this website replaces the information contained in the Study at ANU 2009 website.




