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ARTV6000 Animation

Offered By School of Art
Academic Career Graduate Coursework
Course Subject Visual Arts
Offered in First Semester, 2011, Second Semester, 2011, First Semester, 2012, and Second Semester, 2012
Unit Value 6 units
Course Description

Animation is an elective course that introduces students to skills, techniques and processes in 2D and 3D. Conceptual and thematic issues are addressed, and occupational health and safety instruction is included. The course is studio-based and students primarily develop individual projects in consultation with their lecturer.

Learning Outcomes
  1. Demonstrate creative control of techniques, technologies and equipment used in the discipline
  2. Demonstrate the creative analysis and exploration of materials and processes
  3. Show a critical awareness of historical and theoretical contexts relevant to the course
  4. Exploit the characteristics of materials and processes in an individual and conceptually developed way
  5. Demonstrate understanding of the importance of critical, analytical and self-reflective practice
  6. Apply concepts and techniques to the development of resolved works of art
  7. Identify and develop personal topics for individual research
  8. Demonstrate adherence to OH & S requirements and procedures
Indicative Assessment

 Assessment includes periodic critique and review sessions that provide ongoing feedback on work in progress.

Portfolio of studio work (80%)

Studio Theory report/Journal/Studio Documentation equivalent to a 1000 word essay (20%)

Workload

 4 hours per week lectures, tutorials, critiques and supervised studio practice and 4 hours per week independent studio practice.

Course Classification(s) TransitionalTransitional courses are designed for students from a broad range of backgrounds and learning achievements, which provide for the acquisition of generic skills; or an informed understanding of contemporary issues; or fundamental knowledge for transition to Advanced or Specialist courses.
Requisite Statement

No co-requisites or pre-requisites

Recommended Courses

 

Students must have a working knowledge of digital environments 

Prescribed Texts

Maya Visual Effects: The Innovator’s Guide, Eric Keller (2007), Sybex.

Maya Studio Projects: Dynamics, Todd Palamar ((2010), Sybex.

Maya Professional Tips and Techniques, Lee Lanier (2007), Sybex.

Digital Lighting and Rendering, Jeremy Birn (2006), New Riders.

Animation Art - from Pencil to Pixel, the World of Cartoon, Anime and CGI, Jerry Beck (Ed.), (2004), Glame Tree Pub.

Technology Requirements

Students will need an external hard drive. Classes take place in a macintosh laboratory.

Programs Graduate Certificate in Digital Arts, Graduate Diploma in Digital Arts, Master of Digital Arts, and Graduate Certificate in Digital Arts
Academic Contact Martyn.Jolly@anu.edu.au

The information published on the Study at ANU 2011 website applies to the 2011 academic year only. All information provided on this website replaces the information contained in the Study at ANU 2010 website.

Updated:   13 Nov 2015 / Responsible Officer:   The Registrar / Page Contact:   Student Business Solutions