DART3100 Digital Specialization 1
Later Year Course
| Offered By | School of Art |
|---|---|
| Academic Career | Undergraduate |
| Course Subject | Digital Art |
| Offered in | First Semester, 2012 |
| Unit Value | 6 units |
| Course Description |
In Digital Specialization 1, students must undertake class assignments and set projects, and participate in workshops, demonstrations and discussions dealing with specific techniques, processes and conceptual considerations within a nominated topic. Individual work then develops over the semester in response to critical discussion with staff and peers. Students complete studio theory aimed at further developing skills of analysis and criticism in relation to new media through gallery visits, talks and critical reading and discussion of relevant publications. Occupational health and safety is approached professionally at this level. There are five topics within the course, each offered in a sequence of four: Animation 1 — 4 Video 1 — 4 Internet Art 1 — 4 Sound Art 1 — 4 Hybrid Digital Practice 1 — 4 |
| Learning Outcomes |
By the end of this course you should be able to: 1. Apply a range of advanced technical skills 2. Invent and evaluate ways of applying concepts to materials and processes 3. Create original works of art 4. Demonstrate expanded awareness of historical, critical and theoretical contexts for artistic practice in the discipline 5. Show awareness of OH & S requirements and procedures |
| Indicative Assessment |
Portfolio of studio work (80%) and Journal/Documentation/Studio Theory presentation (20%). Assessment includes periodic critique and review sessions that provide ongoing feedback on work in progress. |
| Workload |
6 hours per week lectures, tutorials, critiques and supervised studio practice and 2 hours per week independent studio practice. |
| Requisite Statement |
Digital Media 6 is a pre-requisite, Digital Specialization 2 is a corequisite, in either the same topic or a different topic. |
| Recommended Courses |
n/a |
| Prescribed Texts |
Maya 7 Savvy, John Kundert-Gibbs (2006), Sybex. Maya Secrets of the Pros, John Kundert-Gibbs (2006), Sybex Bernd Schulz (ed). 2002. Resonances: Aspects of Sound Art. Kehrer Verlag: Heidleberg. Jeffrey Shaw and Peter Weibel (eds). 2003. Future Cinema: The Cinematic Imaginary After Film. The MIT Press. Cambridge: Mass. Object-Oriented ActionScript 3.0, Friends of ED (2007), Todd Yard Murach's JavaScript and DOM Scripting, Mike Murach & Associates (2009), Ray Harris Essential ActionScript 3.0, Adobe Dev Library; 1 edition (June 22, 2007), Colin Moock Learning ActionScript 3.0: A Beginner's Guide, O'Reilly/Adobe Developer Library (2008), Rich Shupe |
| Technology Requirements |
Students will be required to have their own computer, as well as a basic camera and portable data storage. |
| Programs | Bachelor of Digital Arts |
| Academic Contact | Martyn.Jolly@anu.edu.au |
The information published on the Study at ANU 2011 website applies to the 2011 academic year only. All information provided on this website replaces the information contained in the Study at ANU 2010 website.




