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DART6507 Digital Media Framework

Offered By School of Art
Academic Career Graduate Coursework
Course Subject Digital Art
Offered in First Semester, 2011
Unit Value 6 units
Course Description

In this unit, students will broaden their understanding of contemporary interactive digital media and its practice, gaining a comprehensive overview of the development of digital media, its forms, technologies and issues. This unit will introduce principles of digital media programming with Flash Actionscript 3.0. In addition, students will work to extend their media production and web programming knowledge and skill. The class will consist of lectures, tutorials, discussions, supervision and feedback.

Learning Outcomes

 

  1. Demonstrate creative control and a critical understanding of techniques, technologies and equipment used in the discipline
  2. Demonstrate the creative analysis and critical understanding of the materials and processes currently employed in digital media
  3. Show a critical awareness and developed understanding of historical and theoretical contexts relevant to the course
  4. Exploit the characteristics of materials and processes in an individual and conceptually developed way
  5. Demonstrate the possession of a critical, analytical and self-reflective practice
  6. Apply concepts and techniques to the development of resolved works of art
  7. Identify and develop personal topics for individual research
  8. Demonstrate adherence to OH & S requirements and procedures
Indicative Assessment

 

Portfolio of studio work (80%)

Studio Theory report/Journal/Studio Documentation equivalent to a 1000 word essay (20%)

Portfolio of studio work: Learning Outcomes: 1, 2, 4, 5, 6, 7, 8
Studio Theory report/Journal/Studio Documentation: Learning Outcomes: 3, 5, 7

Workload

All sessions take place in a computer laboratory:

3 hours of seminar / studio practice per week

Students are expected to do at least an extra 4 - 6 hours of independent studio practice each week

Course Classification(s) AdvancedAdvanced courses are designed for students having reached 'first degree' level of assumed knowledge, which provide a deep understanding of contemporary issues; or 'second degree' and higher levels of knowledge; or for transition to research training programs. and SpecialistSpecialist courses are designed for students having reached 'first degree' level of assumed knowledge, which provide for the acquisition of specialist skills; or 'second degree' and higher level of knowledge; or for transition to research training programs; or knowledge associated with professional accreditation.
Areas of Interest Digital Arts
Requisite Statement

None

Recommended Courses

Good knowledge of digital environments

Prescribed Texts

 

Steve Dixon. 2007. Digital Performance: A history of New Media in Theatre, Dance, Performance Art and Installation.  The MIT Press: Cambridge, Mass.

James Croak. 2009. “Vitamin 3D: New Perspectives in Sculpture and Installation, Phaidon.

Casey Reas and Ben Fry. 2007. Processing: A Programming Handbook for Visual Designers and Artists. The MIT Press: Cambridge, Mass.

Ira Greenberg <http://www.friendsofed.com/designer.html?isbn=159059617X#411> . 2007. Processing: Creative Coding and Computational Art. Friends of Ed. San Francisco: California.

Peter Weibel (ed). 2005 Beyond Art: A Third Culture. Springer.

Technology Requirements

External hard drive

Programs Master of New Media Arts and Master of New Media Arts
Academic Contact Christopher Fulham and Lucien.Leon@anu.edu.au

The information published on the Study at ANU 2011 website applies to the 2011 academic year only. All information provided on this website replaces the information contained in the Study at ANU 2010 website.

Updated:   13 Nov 2015 / Responsible Officer:   The Registrar / Page Contact:   Student Business Solutions