DART6507 Digital Media Framework
| Offered By | School of Art |
|---|---|
| Academic Career | Graduate Coursework |
| Course Subject | Digital Art |
| Offered in | First Semester, 2011 |
| Unit Value | 6 units |
| Course Description |
In this unit, students will broaden their understanding of contemporary interactive digital media and its practice, gaining a comprehensive overview of the development of digital media, its forms, technologies and issues. This unit will introduce principles of digital media programming with Flash Actionscript 3.0. In addition, students will work to extend their media production and web programming knowledge and skill. The class will consist of lectures, tutorials, discussions, supervision and feedback. |
| Learning Outcomes |
|
| Indicative Assessment |
Portfolio of studio work (80%) Studio Theory report/Journal/Studio Documentation equivalent to a 1000 word essay (20%) Portfolio of studio work: Learning Outcomes: 1, 2, 4, 5, 6, 7, 8 |
| Workload |
All sessions take place in a computer laboratory: 3 hours of seminar / studio practice per week Students are expected to do at least an extra 4 - 6 hours of independent studio practice each week |
| Course Classification(s) | AdvancedAdvanced courses are designed for students having reached 'first degree' level of assumed knowledge, which provide a deep understanding of contemporary issues; or 'second degree' and higher levels of knowledge; or for transition to research training programs. and SpecialistSpecialist courses are designed for students having reached 'first degree' level of assumed knowledge, which provide for the acquisition of specialist skills; or 'second degree' and higher level of knowledge; or for transition to research training programs; or knowledge associated with professional accreditation. |
| Areas of Interest | Digital Arts |
| Requisite Statement |
None |
| Recommended Courses |
Good knowledge of digital environments |
| Prescribed Texts |
Steve Dixon. 2007. Digital Performance: A history of New Media in Theatre, Dance, Performance Art and Installation. The MIT Press: Cambridge, Mass. James Croak. 2009. “Vitamin 3D: New Perspectives in Sculpture and Installation, Phaidon. Casey Reas and Ben Fry. 2007. Processing: A Programming Handbook for Visual Designers and Artists. The MIT Press: Cambridge, Mass. Ira Greenberg <http://www.friendsofed.com/designer.html?isbn=159059617X#411> . 2007. Processing: Creative Coding and Computational Art. Friends of Ed. San Francisco: California. Peter Weibel (ed). 2005 Beyond Art: A Third Culture. Springer. |
| Technology Requirements |
External hard drive |
| Programs | Master of New Media Arts and Master of New Media Arts |
| Academic Contact | Christopher Fulham and Lucien.Leon@anu.edu.au |
The information published on the Study at ANU 2011 website applies to the 2011 academic year only. All information provided on this website replaces the information contained in the Study at ANU 2010 website.




