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DART3100 Digital Specialization 1

Later Year Course

Offered By School of Art
Academic Career Undergraduate
Course Subject Digital Art
Offered in First Semester, 2012 and First Semester, 2013
Unit Value 6 units
Course Description

In Digital Specialization 1, students must undertake class assignments and set projects, and participate in workshops, demonstrations and discussions dealing with specific techniques, processes and conceptual considerations within a nominated topic. Individual work then develops over the semester in response to critical discussion with staff and peers. Students complete studio theory aimed at further developing skills of analysis and criticism in relation to new media through gallery visits, talks and critical reading and discussion of relevant publications. Occupational health and safety is approached professionally at this level. There are five topics within the course, each offered in a sequence of four:

Animation 1 — 4

Video 1 — 4

Internet Art 1 — 4

Sound Art 1 — 4

Hybrid Digital Practice 1 — 4 

Learning Outcomes

By the end of this course you should be able to:

1.  Apply a range of advanced technical skills

2.  Invent and evaluate ways of applying concepts to materials and processes

3.  Create original works of art

4.  Demonstrate expanded awareness of historical, critical and theoretical contexts for artistic practice in the discipline

5.  Show awareness of OH & S requirements and procedures

Indicative Assessment

Portfolio of studio work (80%) and Journal/Documentation/Studio Theory presentation (20%). Assessment includes periodic critique and review sessions that provide ongoing feedback on work in progress.

Workload

6 hours per week lectures, tutorials, critiques and supervised studio practice and 2 hours per week independent studio practice.

Requisite Statement

Digital Media 6 is a pre-requisite, Digital Specialization 2 is a corequisite, in either the same topic or a different topic.

Recommended Courses

n/a

Prescribed Texts

Maya 7 Savvy, John Kundert-Gibbs (2006), Sybex.

Maya Secrets of the Pros, John Kundert-Gibbs (2006), Sybex

Bernd Schulz (ed). 2002. Resonances: Aspects of Sound Art. Kehrer Verlag: Heidleberg.

Jeffrey Shaw and Peter Weibel (eds). 2003. Future Cinema: The Cinematic Imaginary After Film. The MIT Press. Cambridge: Mass.

Object-Oriented ActionScript 3.0, Friends of ED (2007), Todd Yard

Murach's JavaScript and DOM Scripting, Mike Murach & Associates (2009), Ray Harris

Essential ActionScript 3.0, Adobe Dev Library; 1 edition (June 22, 2007), Colin Moock

Learning ActionScript 3.0: A Beginner's Guide, O'Reilly/Adobe Developer Library (2008), Rich Shupe

Technology Requirements

Students will be required to have their own computer, as well as a basic camera and portable data storage.

Majors/Specialisations Digital Media
Programs Bachelor of Digital Arts
Academic Contact Martyn.Jolly@anu.edu.au

The information published on the Study at ANU 2012 website applies to the 2012 academic year only. All information provided on this website replaces the information contained in the Study at ANU 2011 website.

Updated:   13 Nov 2015 / Responsible Officer:   The Registrar / Page Contact:   Student Business Solutions